OpenAI News

DALL·E 2 pre-training mitigations

In order to share the magic of DALL·E 2 with a broad audience, we needed to reduce the risks associated with powerful image generation models. To this end, we put various guardrails in place to prevent generated images from violating our content policy.

OpenAI News

Learning to play Minecraft with Video PreTraining

We trained a neural network to play Minecraft by Video PreTraining (VPT) on a massive unlabeled video dataset of human Minecraft play, while using only a small amount of labeled contractor data. With fine-tuning, our model can learn to craft diamond tools, a task that usually takes proficient humans over 20 minutes (24,000 actions). Our model uses the native human interface of keypresses and mouse movements, making it quite general, and represents a step towards general computer-using agents.

OpenAI News

AI-written critiques help humans notice flaws

We trained “critique-writing” models to describe flaws in summaries. Human evaluators find flaws in summaries much more often when shown our model’s critiques. Larger models are better at self-critiquing, with scale improving critique-writing more than summary-writing. This shows promise for using AI systems to assist human supervision of AI systems on difficult tasks.

OpenAI News

Aligning language models to follow instructions

We’ve trained language models that are much better at following user intentions than GPT-3 while also making them more truthful and less toxic, using techniques developed through our alignment research. These InstructGPT models, which are trained with humans in the loop, are now deployed as the default language models on our API.